Today I finished my first character animation! It is very short and simple, but was fun to make. I learned a lot this past week, from rigging the mesh to mixing my own sounds. I'll talk a little about the process.
To warp the mesh, I created shape keys. These are basically individual pose extremes, made by moving the vertices in edit mode.
The last thing I did was add sound. I should have done this earlier because It was hard to get the sound to match the animation. I used the program Audacity to mix my recorded sound effects:
I'm happy with how it all turned out, but I know I still have a ton of stuff to learn.